Standard Neighbour Counting
Each neighbour counts as 1. Sums run 0β26 in 3D (6 faces + 12 edges + 8 corners). The default rule is B4-5/S4-6.
β Rules group
Weighted Neighbour Counting
Face neighbours count 3, edge 2, corner 1. Sums run 0β50. Explorer presets carry their own weighted sets; Classic ones scale by 3; Softology's are written for standard counting and switch back to it.
β Rules group
Neighbourhood: Moore or von Neumann
Moore looks at all 26 surrounding cells; von Neumann only at the 6 face neighbours (sums 0β6, or 0β18 weighted).
β Rules group
Custom Birth (B) and Survive (S)
Text fields with comma-separated counts or ranges (e.g. "4-5" and "4-6,9"). Press Enter or leave the field to apply; invalid input is flagged and not applied. The current rule shows above, and under the scene title on the stage.
β Rules group
Rule Strip and Rule Sheet
Under the scene title, one square per neighbour count for birth (B) and survival (S): click one to switch it, and reset goes back to the rule before your edits. On touch screens a tap opens a bottom sheet with 44 px toggles, the notation, Reset and Done. Works in Simple mode too.
β Control guide
States (Generations Rules)
2 is an ordinary life-like rule. With more states a cell that fails to survive spends states β 2 generations dying: it is not counted as a neighbour and nothing can be born in its place. Dying cells are drawn as fading cells in the old-age colour. The Rule field takes B4/S4/C5 or Softology's 4/4/5/M.
β Rules group
Classic Presets (9)
Standard (B4-5/S4-6), Stable, Chaotic, Die-Off, Explosive, Crystal, Pulsating, Maze, Sparse: range presets from the first version of the project.
β Rules group
Explorer Presets (8)
2D Conway, 3D Default (4555), Spiky, Seeds, Maze, Explosive, Day & Night, Life 5766. Each has a standard and a weighted set. The active preset is highlighted when the rule matches one.
β Rules group
Softology Presets (13)
The named 3D rules from Softology's collection, as written there: 445, Amoeba, Architecture, Builder 1 and 2, Clouds 1 and 2, Coral, Crystal Growth 1 and 2, Pyroclastic, Spiky Growth, 3D Brain; several have dying states, two are von Neumann. Each comes with the start it grows from: Restart from⦠loads it with a new seed.
β Rules group