Die-Off

Classic rule · B5-6/S5-6

Solid shapes thin out and vanish, but a random block spreads until about a quarter of the box churns.

Die-Off in the 3D Game of Life: cells as cubes in a 15×15×15 box, 40 generations in.
After 40 generations from a random block in the middle of the box, 50% full and a third as wide as the box, in a 15×15×15 box that wraps at its edges: 798 live cells.

How the rule works

Picking it in the app restarts the world from a random block in the middle of the box, 50% full and a third as wide as the box. Its seed is fixed, so it is the same world every time, one still alive 40 generations later in the default 15×15×15 box; N tries another seed.

Notation

Birth/survivalB5-6/S5-6
Softology, MCell (S/B/C/N)5-6/5-6/2/M
Weighted countingB15,18/S15,18 (faces count 3, edges 2, corners 1)
NeighbourhoodMoore (26 cells)

B lists the neighbour counts at which an empty cell is born, S those at which a live cell survives, and C the number of states. How to read a rule

More classic rules

All 30 rules · From 2D to 3D: why Conway's rule needs changing in 3D