Explosive

Classic rule · B2-6/S1-6

Fills the box within a few generations.

Explosive in the 3D Game of Life: cells as cubes in a 15×15×15 box, 40 generations in.
After 40 generations from a random block in the middle of the box, 50% full and a third as wide as the box, in a 15×15×15 box that wraps at its edges: 606 live cells.

How the rule works

Picking it in the app restarts the world from a random block in the middle of the box, 50% full and a third as wide as the box. Its seed is fixed, so it is the same world every time, one still alive 40 generations later in the default 15×15×15 box; N tries another seed.

Notation

Birth/survivalB2-6/S1-6
Softology, MCell (S/B/C/N)1-6/2-6/2/M
Weighted countingB6,9,12,15,18/S3,6,9,12,15,18 (faces count 3, edges 2, corners 1)
NeighbourhoodMoore (26 cells)

B lists the neighbour counts at which an empty cell is born, S those at which a live cell survives, and C the number of states. How to read a rule

More classic rules

All 30 rules · From 2D to 3D: why Conway's rule needs changing in 3D