Day & Night

Explorer rule · B3,6-8/S3-4,6-8

Symmetric between alive and dead.

Day & Night in the 3D Game of Life: cells as cubes in a 15×15×15 box, 40 generations in.
After 40 generations from a random fill with 50% of cells alive, in a 15×15×15 box that wraps at its edges: 972 live cells.

How the rule works

Picking it in the app restarts the world from a random fill with 50% of cells alive. Its seed is fixed, so it is the same world every time, one still alive 40 generations later in the default 15×15×15 box; N tries another seed.

Notation

Birth/survivalB3,6-8/S3-4,6-8
Softology, MCell (S/B/C/N)3-4,6-8/3,6-8/2/M
Weighted countingB9,16-18/S9-12,16-18 (faces count 3, edges 2, corners 1)
NeighbourhoodMoore (26 cells)

B lists the neighbour counts at which an empty cell is born, S those at which a live cell survives, and C the number of states. How to read a rule

More explorer rules

All 30 rules · From 2D to 3D: why Conway's rule needs changing in 3D