Amoeba

From Softology's collection · B5-7,12-13,15/S9-26/C5

A blob that swells until it fills the box, then sets solid.

Amoeba in the 3D Game of Life: cells as cubes in a 15×15×15 box, 40 generations in.
After 40 generations from a random block in the middle of the box, 50% full and half as wide as the box, in a 15×15×15 box that wraps at its edges: 2,625 live cells.

The rule

In Softology's notation 9-26/5-7,12-13,15/5/M: a live cell survives with 9 or more live neighbours, a dead cell is born with 5, 6, 7, 12, 13 or 15, and there are 5 states (three of them dying). Survival from 9 up keeps the inside of a blob alive, while births at low counts happen at its surface, so it grows outward.

What it does

From its start, a random block half the box wide and half full, it swells and then freezes. In 20 seeded runs in a 30×30×30 box, all 20 had stopped changing by generation 44, with about 78% of the box alive. The cutaway (C) and the slice view (S) show the inside.

Run Amoeba from its start →

How the rule works

Picking it in the app restarts the world from a random block in the middle of the box, 50% full and half as wide as the box. Its seed is fixed, so it is the same world every time, one still alive 40 generations later in the default 15×15×15 box; N tries another seed.

Notation

Birth/survivalB5-7,12-13,15/S9-26/C5
Softology, MCell (S/B/C/N)9-26/5-7,12-13,15/5/M
NeighbourhoodMoore (26 cells)

B lists the neighbour counts at which an empty cell is born, S those at which a live cell survives, and C the number of states. How to read a rule

More of Softology's rules

All 30 rules · From 2D to 3D: why Conway's rule needs changing in 3D