Architecture

From Softology's collection · B3/S4-6

Fills the box with a restless scaffold of struts, about a fifth full.

Architecture in the 3D Game of Life: cells as cubes in a 15×15×15 box, 40 generations in.
After 40 generations from a random block in the middle of the box, 50% full and a third as wide as the box, in a 15×15×15 box that wraps at its edges: 646 live cells.

How the rule works

Picking it in the app restarts the world from a random block in the middle of the box, 50% full and a third as wide as the box. Its seed is fixed, so it is the same world every time, one still alive 40 generations later in the default 15×15×15 box; N tries another seed.

Notation

Birth/survivalB3/S4-6
Softology, MCell (S/B/C/N)4-6/3/2/M
NeighbourhoodMoore (26 cells)

B lists the neighbour counts at which an empty cell is born, S those at which a live cell survives, and C the number of states. How to read a rule

More of Softology's rules

All 30 rules · From 2D to 3D: why Conway's rule needs changing in 3D