Builder 2
From Softology's collection · B1/S5-7
A cell is born beside any single live cell, so even one cell floods the box with churning lace.
How the rule works
- Each cell has 26 neighbours: every cell that shares a face, an edge or a corner with it (the Moore neighbourhood).
- An empty cell comes alive when exactly 1 of its neighbours are alive.
- A live cell stays alive when 5 to 7 of its neighbours are alive; otherwise it dies.
It starts from a single live cell in the centre of the box.
Notation
| Birth/survival | B1/S5-7 |
|---|---|
| Softology, MCell (S/B/C/N) | 5-7/1/2/M |
| Neighbourhood | Moore (26 cells) |
B lists the neighbour counts at which an empty cell is born, S those at which a live cell survives, and C the number of states. How to read a rule
More of Softology's rules
- 445
B4/S4/C5 - Amoeba
B5-7,12-13,15/S9-26/C5 - Architecture
B3/S4-6 - Builder 1
B4,6,8-9/S2,6,9/C10 - Clouds 1
B13-14,17-19/S13-26 - Clouds 2
B13-14/S12-26 - Coral
B6-7,9,12/S5-8/C4 - Crystal Growth 1
B1,3/S0-6 - Crystal Growth 2
B1,3/S1-2/C5 - Pyroclastic
B6-8/S4-7/C10 - Spiky Growth
B13,17,20-26/S0-3,7-9,11-13,18,21-22,24,26/C4 - 3D Brain
B4/S
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